OK, I’m aware that there are some things Lux can do better than Cycles (my renderer of choice), and I realise that by comparison Lux is painfully slow, but it would be nice to learn it for those times when I need Lux features that Cycles doesn’t yet have (handling of caustics being the one that comes to mind, I installed Lux purely to make a glitterball work).
Now I also know that luxblend25 will convert cycles materials (ish) but it would be nice to recreate the materials natively. Unfortunately, the most recent tutorials I can find are using Blender 2.5. Are there any tutorials using Bl 2.7. Both Lux and Blender have progressed. (even if the plugin hasn’t)