Hello Ideasman, Ian and others, I recently d/led a newer blender; 2.45
This one seems to contain Ideasman’s version of the LWO importer (from when we were discussing this before) which returns a ‘Python error -check console’ and generates a point cloud and no faces.
The only version of LWO import to date that works (that doesn’t have the problem with triangulation of non-planars or doesn’t generate a point cloud) is Ian C’s version from some months ago.
Also a related but separate note:
It would be just great if someone who had the time and knowledge could do a little bit more with LWO i/o. Namely support of weights, which would just populate Blender’s vertex groups and also support of multiple UVs, as well as morphs to Blender’s shape keys (assuming those Python hooks are there in Blender to do that -looked like they were from the Blender/Python docs) The ability to both import and export this data in LWOs would be amazing a real bridge for LW users to Blender.
Currently the LWO import supports 1 UV map (as does export), and LWO export will keep a color vertex map from Blender.
I started to give this a go myself as pet project a while back… and by breaking down the lwoimport script in my hacking I got it to identify and maybe read (I think) this data in the LWO but no further due to time then. It will take me a quite a bit more reading and practice and time to be able to do this properly, although I can see it isn’t hard at all.