M1A1 abrams -mid poly

well …
its been long scince i have last used blender ,i was bored so i made this …
crits are welcome .

i am thinking of making some environment and texturing the tank …

I like it!

Curious about the polycount though. It seems like you’ve used 12 sided circles to create the wheels, which looks a little chunky relative to the details elsewhere on the tank, some of which might be more efficiently incorporated into a normal map rather than modeled.

The turret needs to be wider. Like here:

thanx use of toaster ,about the thread being high poly,well thats just for the renders .and the model is 9500 polies after removing those bolts on threads + the bolts on the sides.

kamris : thanx ,ill work on that .