Mac Blender problems

As you can see in my sig, I’ve swapped from PC to a Mac. My 1st problem was that when I downloaded Blender 2.4 it wouldn’t work, then I installed python and it works fine.

But now I have more problems.

Everytime I either:

  • Start a game

  • Start fluid sim

  • Even render

Blender crashes. There’s probably more things which this happens, but I haven’t found them yet.

Anyway, some specs:
eMac PowerPC G4
Mac OS X 10.3.5 Panther
256MB RAM
700Mhz
GeForce 2

I’m bound to find more problems, so each problem I find I’m gonna post in this topic

Try looking at the crash report to see what is happening. Sometimes you get information from the console too. Post the information here.

when can I find the crash report?

Oh and it might sound odd but Blender doesn’t open with a console :-?

Blender doesn’t open with a console, but it still writes stuff to the console. (Finder>>Applications>>Utilities>>Console).

For more logs (including crash logs etc), click the logs buttona t top left of the console window. Crash logs are in the ~/Library/Logs branch.

OK, well this is the crash log:


Command: blender
Path:    /Applications/blender-2.40-OSX-10.3+-py2.4-powerpc/blender.app/Contents/MacOS/blender
Version: 2.40 (2.40, 2005-Dec-28, Blender Foundation)
PID:     332
Thread:  Unknown

Link (dyld) error:

dyld: /Applications/blender-2.40-OSX-10.3+-py2.4-powerpc/blender.app/Contents/MacOS/blender Undefined symbols:
/Applications/blender-2.40-OSX-10.3+-py2.4-powerpc/blender.app/Contents/MacOS/blender undefined reference to _acosf expected to be defined in /usr/lib/libSystem.B.dylib
/Applications/blender-2.40-OSX-10.3+-py2.4-powerpc/blender.app/Contents/MacOS/blender undefined reference to _cosf expected to be defined in /usr/lib/libSystem.B.dylib
/Applications/blender-2.40-OSX-10.3+-py2.4-powerpc/blender.app/Contents/MacOS/blender undefined reference to _expf expected to be defined in /usr/lib/libSystem.B.dylib
/Applications/blender-2.40-OSX-10.3+-py2.4-powerpc/blender.app/Contents/MacOS/blender undefined reference to _logf expected to be defined in /usr/lib/libSystem.B.dylib
/Applications/blender-2.40-OSX-10.3+-py2.4-powerpc/blender.app/Contents/MacOS/blender undefined reference to _sinf expected to be defined in /usr/lib/libSystem.B.dylib
/Applications/blender-2.40-OSX-10.3+-py2.4-powe

Edit: And this comes up whenever I start Blender

Unable to load: libtiff.

Try setting the BF_TIFF_LIB environment variable if you want this support.

Example: setenv BF_TIFF_LIB /usr/lib/libtiff.so

The thing about libtiff isn’t causing the crash. I haven’t set up libtiff either and I get that message too.

I think maybe you don’t have the BSD subsystem installed in Mac OS X. I’m sure it’s deselected on the OS X installer by default. If you insert your OS X install disc, there should be an optional install called BSD subsystem or similar. Install only that and nothing else.

Or maybe X11 SDK

I might be wrong but it may be worthwhile updating Panther to the latest (10.3.9) before messing with too many things.

FWIW, my Blender is currently crashing randomly during posing and playback (2.40, OS10.3.9) while 2.37 and 2.4alpha rarely ever crashed. Hmmm. Guess I’d better check the logs too.

Edit:

Okay, I’ve checked the logs and the crash report is looooong! It means little to me but seems to be audio related.

Is there a “best” place to post the log output where someone could analyse it and determine the cause of the crash.

OSX 10.3.9
Blender 2.40
Python 2.3

(also asked in blender.org) Don’t mean to hijack your thread Alex, hopefully we can solve both issues together.

Can you post the significant chunks here, AndyD?

Alex_G: I’d like you to upgrade to 10.3.9 before we go any further. Then see what the console says and see if it’s the same. I don’t know what libsystem is (and a spotlight search doesn’t turn it up), but if standard math functions supposed to be found there, aren’t, then it could mean that some stuff was rearranged at one point and upgrading could solve your problem.

It’s hard to pick a significant bit, it all looks the same to me. What i can see is that in the last half a dozen crashes, it appears to have related to “thread 2” every time.

(There are a lot of references to audio components and I wonder if this also relates to the fact that the audio playback corrupts after a while when using the scrub feature and requires re-opening the file to restore normal playback?)

Here’s the complete log from today’s crash:

Command: blender
Path: /Applications/blender-2.40-OSX-10.3±py2.3-powerpc/Blender.app/Contents/MacOS/blender
Version: 2.40 (2.40, 2005-Dec-22, Blender Foundation)
PID: 338
Thread: 2

Exception: EXC_BAD_ACCESS (0x0001)
Codes: KERN_PROTECTION_FAILURE (0x0002) at 0x00000000

Thread 0:
0 libSystem.B.dylib 0x900078b8 mach_msg_trap + 0x8
1 libSystem.B.dylib 0x90007438 mach_msg + 0x38
2 com.apple.CoreFoundation 0x901c15e8 __CFRunLoopRun + 0x350
3 com.apple.CoreFoundation 0x901c5d74 CFRunLoopRunSpecific + 0x148
4 com.apple.HIToolbox 0x92886e10 RunCurrentEventLoopInMode + 0xac
5 com.apple.HIToolbox 0x9288d53c ReceiveNextEventCommon + 0x17c
6 com.apple.HIToolbox 0x928fe6b4 ReceiveNextEventInMode + 0x48
7 org.blenderfoundation.blender 0x001b2430 GHOST_SystemCarbon::processEvents(bool) + 0x14c
8 org.blenderfoundation.blender 0x0000e4fc winlay_process_events + 0x34
9 org.blenderfoundation.blender 0x000067f0 anyqtest + 0xc8
10 org.blenderfoundation.blender 0x00006838 screen_qread + 0x2c
11 org.blenderfoundation.blender 0x00006990 extern_qread_ext + 0x28
12 org.blenderfoundation.blender 0x00006a64 extern_qread + 0x14
13 org.blenderfoundation.blender 0x00075a18 uiDoBlocks + 0x2b4
14 org.blenderfoundation.blender 0x000059c4 scrarea_queue_redraw + 0xcc
15 org.blenderfoundation.blender 0x00007100 do_screenhandlers + 0x2f4
16 org.blenderfoundation.blender 0x000078a4 screenmain + 0x62c
17 org.blenderfoundation.blender 0x00003868 main + 0xa14
18 org.blenderfoundation.blender 0x0000269c start + 0x1c8
19 dyld 0x8fe1a278 _dyld_start + 0x64

Thread 1:
0 libSystem.B.dylib 0x900078b8 mach_msg_trap + 0x8
1 libSystem.B.dylib 0x90007438 mach_msg + 0x38
2 com.apple.CoreFoundation 0x901c15e8 __CFRunLoopRun + 0x350
3 com.apple.CoreFoundation 0x901c5d74 CFRunLoopRunSpecific + 0x148
4 com.apple.audio.CoreAudio 0x907054b8 HALRunLoop::OwnThread(void*) + 0x104
5 com.apple.audio.CoreAudio 0x907052ec CAPThread::Entry(CAPThread*) + 0x30
6 libSystem.B.dylib 0x90024990 _pthread_body + 0x28

Thread 2 Crashed:
0 <<00000000>> 0xffff8a48 __memcpy + 0x2a8
1 org.blenderfoundation.blender 0x0007ce10 audio_fill + 0x1ac
2 org.blenderfoundation.blender 0x0056ec40 SDL_PrivateSysWMEvent + 0xa35c
3 …pple.audio.units.Components 0x99008c58 DefaultOutputAUEntry + 0x7864
4 …pple.audio.units.Components 0x990c5fb4 0x99000000 + 0xc5fb4
5 …pple.audio.units.Components 0x990c5ce4 0x99000000 + 0xc5ce4
6 …audio.toolbox.AudioToolbox 0x93b47730 AudioConverterChain::CallInputProc(unsigned long) + 0x14c
7 …audio.toolbox.AudioToolbox 0x93b47380 AudioConverterChain::FillBufferFromInputProc(unsigned long*, unsigned long*, CABufferList*) + 0x80
8 …audio.toolbox.AudioToolbox 0x93b46b48 BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) + 0xd4
9 …audio.toolbox.AudioToolbox 0x93b469a0 CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) + 0x84
10 …audio.toolbox.AudioToolbox 0x93b46714 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) + 0x124
11 …audio.toolbox.AudioToolbox 0x93b46890 AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) + 0x88
12 …audio.toolbox.AudioToolbox 0x93b46714 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) + 0x124
13 …audio.toolbox.AudioToolbox 0x93b465a0 AudioConverterFillComplexBuffer + 0x118
14 …pple.audio.units.Components 0x99008840 DefaultOutputAUEntry + 0x744c
15 …pple.audio.units.Components 0x990c5848 0x99000000 + 0xc5848
16 …pple.audio.units.Components 0x9900a714 DefaultOutputAUEntry + 0x9320
17 …pple.audio.units.Components 0x99007c20 DefaultOutputAUEntry + 0x682c
18 com.apple.audio.CoreAudio 0x90731b3c IOADevice::CallIOProcs(AudioTimeStamp const&, AudioTimeStamp const&, AudioTimeStamp const&) + 0x318
19 com.apple.audio.CoreAudio 0x90723860 HPIOThread::PerformIO(AudioTimeStamp const&) + 0x214
20 com.apple.audio.CoreAudio 0x90722de0 HPIOThread::WorkLoop() + 0x44c
21 com.apple.audio.CoreAudio 0x90723894 HPIOThread::ThreadEntry(HPIOThread*) + 0x1c
22 com.apple.audio.CoreAudio 0x907052ec CAPThread::Entry(CAPThread*) + 0x30
23 libSystem.B.dylib 0x90024990 _pthread_body + 0x28

PPC Thread State:
srr0: 0xffff8a48 srr1: 0x0200f030 vrsave: 0xff000000
cr: 0x24022220 xer: 0x20000004 lr: 0x0007ce10 ctr: 0x00000080
r0: 0x00000000 r1: 0xf01822c0 r2: 0x00000000 r3: 0x0219a000
r4: 0x00000000 r5: 0x00002000 r6: 0x00000010 r7: 0x00000020
r8: 0x00000030 r9: 0x00000000 r10: 0x00000060 r11: 0x00000080
r12: 0x0219a000 r13: 0x00000000 r14: 0x00000000 r15: 0xa8ff86ac
r16: 0x00000001 r17: 0x007ccc6c r18: 0x007ccc6c r19: 0x007ccc6c
r20: 0x007ccc6c r21: 0x007c80a4 r22: 0x007ccc6c r23: 0x007c80a4
r24: 0x0077cc6c r25: 0x021d4e00 r26: 0x00000000 r27: 0x007c80a4
r28: 0x007c80a4 r29: 0x007c80a8 r30: 0x00002000 r31: 0x0007cc6c

Binary Images Description:
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0x979b0000 - 0x97c12fff com.apple.QuickTime 7.0.1 /System/Library/Frameworks/QuickTime.framework/Versions/A/QuickTime
0x97ce5000 - 0x97dabfff libcrypto.0.9.7.dylib /usr/lib/libcrypto.0.9.7.dylib
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it is even strange it works at all on 10.3.5

You should get 10.3.9 installed, which is the system is designed for

Well AndyD, I don’t pretend to understand everything there but you’re right in thinking that the sound bit is what’s crashing you.

Can you reproduce this crash using the same steps every time, or is it kind of random?

whoa! That worked!! Thanks heaps!! :smiley:

Edit: Sorry :expressionless: Thanks Kattkieru!

I’ve uploaded a blend and log report to the bug tracker for my crashes.

Ah, so its not only me. However, I’m not only having problems with the latest version of Blender. After I installed the new version, by previous version started malfunctioning too. Booo. My problem right now is that it’s refusing to render, and many times the entire window just simply doesn’t update. I press a button, nothing happens until I click out on the desktop and back in. I press space, and nothing til I click out and in.

Anyways, I’d like to bring to light this app. Not too sure about its details, but it has something to do with bugs, thought you guys might like a look.

http://www.unsanity.com/smartcrashreports/

I hope this is fixed soon!

EDIT: Fixed by updating to 10.4.4
EDIT2: Just kidding, the UI works fine, still not rendering.