Mac: M3 - *Hardware accelerated RT (Part 1)

Reading all this strengthens my decision to postpone my return to Mac. Apple is currently still fiddling in the 3D CG area, undeniably lagging behind NVIDIA when it comes to GPU performance and widespread, active 3D developer support. The situation has improved for sure, and is still improving, but the ongoing headstrong policy of segregation and ceasing support for general standards such as OpenGL still causes Apple to not be eagerly embraced by 3D tool developers such as the MagicaCSG developer, which as you might know by now is one of my personal favorite 3D tools at the moment. I’m writing this as a frustrated Apple aficionado, partial Apple user (iPhone and Apple TV) and used-to-be satisfied Mac user.

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