I apologize if this has already been solved somewhere, but of all the threads I’ve read, no real solution has been presented.
I’ve got a Macbook and Blender still runs incredibly slow on it and is even unresponsive at times. I’ve tried piping blender through the OpenGL Profiler but it just crashes after it loads.
Has this problem been solved yet? I’m considering dual booting OS X and XP on the same machine, but I’m not sure if this problem is related to the GPU itself, or the drivers OS X uses to render the display. Would moving to XP fix it?