Macken Bridge (Dublin)

I have used the new bridge to be built over the liffey in Dublin as model (designed by spanish architect Santiago Calatrava, see http://www.dublincity.ie/services/mackenbr2.htm

This is one of the drawings available of the bridge:

http://marcos.anagrama.net/img/personal/macken_draw.jpg

This is my second work in Blender, and my first bridge & outdoors render. I have been practising with dupliverts, skinning and some texturing and I just have after around 10 hours of work an acceptable image.

And this is the first render I have produced

http://marcos.anagrama.net/img/personal/macken_bridge4_new.jpg

I know there is still some work to be done (the enviroment basically, at the moment it is simply an image as background.)

RENDER INFO: Blender. (OSA 5, Raytracer enabled AO 6). Rendering time : around 25 mins. (800x600).

Critics & comments are welcome!.

erm is it the bridge that cgi, it need as reflection in the water too. looks reall cool tho.

Yeah, a reflection in the water would be good.

The Liffey actually looks clean in that picture.

nice, one of the cables extends into the support too far on the left. and i actually read it so I know the water is just temporary.

maybe another car would help too.

Nice bridge and bus. It’s especially great if this is really your second work.

Hi there…

I am not that sure about the reflection… Looking at one of the pictures I have got in the net (actually the one I am using as world texture in the render) there is VERY LITTLE reflection of the bridges on the Liffey. The river is pretty dark and turbulent :frowning: . And my intention is to be as realistic as possible, not to make the image to look nice.

http://marcos.anagrama.net/img/personal/liffey3.jpg

However I have produced another (small) render with little higher reflection:

http://marcos.anagrama.net/img/personal/macken_bridge5.jpg

I could produce something like this with more reflective water:

http://marcos.anagrama.net/img/personal/macken_bridge6.jpg

But I personally see it less reallistic…

by the way Grimgreaper. yes it is a CGI: :wink:

http://marcos.anagrama.net/img/personal/macken_model.jpg

Sam Adam, I will add some more cars. About the back stays anchorage(aka. the cables that go to the counterweight) I know that some modeling have to be done still… Thanks for the comments :smiley:

Mr Rob: it is my second job WITH BLENDER, I have done some staff before with povray and radiance, you can see some of it in my web page - though still under construction - at http://marcos.anagrama.net

By the way, for those who didn’t know the bridge actually swings around the tower bearing to allow river traffic to go through.

http://marcos.anagrama.net/img/personal/macken_bridge7.jpg

Sorry for this image, I know is very poor quality!. :-?

I will post something better after the weekend…

For the reflection?..

Maybe do 2 sweeps? one with the bridge and world but set the bridge black. then render another one except, no world, and the brigde textured and a plane below with raymir and a stucci texture(to simulate a reflection, then add the 2 renders in the squence editor.

The bridge looks pretty good, but I looked at the plans and you have 2 main cables while there’s only one.

Kansas_15…

The plans only show one main cable because it is a profile view. The render isn’t straight on. Look at the top view plans.