As the title says, this is a script to unwrap meshes with a topology like pipes, tubes, hoses etc. I couldn’t find anything like this on the Web, so I decided to write my own.
This is not my first Blender script, but the first that I release to the public (under BSD licence). It’s written for 2.42. See here for some info and a download link: Pipe texturing script
Please give it a try, and any feedback, good or bad, is highly welcome.