Hey guys,
I was playing around with some particle systems when an idea for a scene came to my mind, so I started to play further.
The idea was a “mysterious” place with some magical energy channeling into a glowing sphere. Nothing really new. But so far I can’t get it to be satisfying.
My first attempt was a cave setting:
But I didn’t like where it’s going to, so I “reworked” it to be in a … well… “stranger” place:
The geometry here is quite simple as you may see…basically some cuboids, planes and prisms with pentagonal bases.
All materials in both attempts are completely procedural btw.
I’m not satisfied yet but I don’t know how to improve what I got so far.
What do you guys think?
Greetings
Harle