Magnus

This is a WIP of a castle I originaly modeled for Blender on the Haunt II.

My intent was to add this castle back into the scene, however, it has been a while since I was able to work on it, and thus it has progressed rather slowly.

Any comments or criticism would be appreciated.

Turrin

http://www.geocities.com/paulr1081/newmagnus.jpg_

(Instead of cutting and pasting, simply click on the link, then delete the space at the end. It should work then.)

Pretty good start
Needs arrow slits and another ground texture.

Its pretty good, but there are a few design issues you might want to think about.

The Turrets, or towers, have a light tone texture which offsets from the dark feel of the rest of the scene. That also occurs around the gate.

Also, the lighting makes it a bit tough to pick out the detail of the walls, especially with that texture. If you look at the middle left portion of the render, it seems like a big black blob.

Don’t take any of this personally, just some helpful advice if you choose to take it!
:smiley:

-Colin “Charlie Brown” Barnette