This is a WIP of a castle I originaly modeled for Blender on the Haunt II.
My intent was to add this castle back into the scene, however, it has been a while since I was able to work on it, and thus it has progressed rather slowly.
Its pretty good, but there are a few design issues you might want to think about.
The Turrets, or towers, have a light tone texture which offsets from the dark feel of the rest of the scene. That also occurs around the gate.
Also, the lighting makes it a bit tough to pick out the detail of the walls, especially with that texture. If you look at the middle left portion of the render, it seems like a big black blob.
Don’t take any of this personally, just some helpful advice if you choose to take it!