Magnus


(Turrin) #1

This is a WIP of a castle I originaly modeled for Blender on the Haunt II.

My intent was to add this castle back into the scene, however, it has been a while since I was able to work on it, and thus it has progressed rather slowly.

Any comments or criticism would be appreciated.

Turrin

http://www.geocities.com/paulr1081/newmagnus.jpg_

(Instead of cutting and pasting, simply click on the link, then delete the space at the end. It should work then.)


(pofo) #2

Pretty good start
Needs arrow slits and another ground texture.


(CharlieB) #3

Its pretty good, but there are a few design issues you might want to think about.

The Turrets, or towers, have a light tone texture which offsets from the dark feel of the rest of the scene. That also occurs around the gate.

Also, the lighting makes it a bit tough to pick out the detail of the walls, especially with that texture. If you look at the middle left portion of the render, it seems like a big black blob.

Don’t take any of this personally, just some helpful advice if you choose to take it!
:smiley:

-Colin “Charlie Brown” Barnette