I m as everybody allready knows(or at least almost everybody) on my game, uufff…, and the last couple of days where a pain in my, ah, shoes, and I m thinking about update my game that is 2.57 to 2.62, ok but I found that there where so many differences between them that when I tried to run my game on this new version, almost nothing worked, specially things with animation.
Ok, so what I ll have to change to make my game work on this version, blender have so many updates that this is beeing kind of ridiculous in my oppinion, specially because suport programs to the bge cant stay updated all the time, and they need to make so many versions of their programs all the time, and that is really bad for any constumer that you have( withou talk about the license).
So anyone have any idea about whta I ll have to change in order to make the game work on this version? fading animations are a big problem now and the materials with alpha shows are not totally trasparent where they should be.
And I ll have too mutch work in order to migrate from 2.57 to 2.62? if you saw my game i think that you have an idea about the trouble if you dont here is a link: http://www.youtube.com/watch?v=GT7-Y70B28s.
Im stuck now, if at least the blenderplayer was something that keep the license of you game the way you want, but It dont.
Thanks, this comunity is really helping me out with my problems.