I recently tried out my first fluid sim, but was rudely halted by unexplainable happenings when i hit the Bake button on my domain object. After baking is complete, the domain (which was a cube) disappeared, and when i looked at what was previously my liquid, it was now labled “domain”. Another thing that looked similar to my original liquid, and what indeed the new “liquid” appeared nearby, but it was not materialed.
If I render it, the unmaterialled new liquid travels through the things i have set as obstacles, and then slops around like you would expect in the bottom of where my cube domain was.
How do i get all the things to stay where they should be, how do I get the domain to be visible and how do I get obstacles to work?