Make a point of support for the bones

Hi, how do I make a foothold for the bone? That is, I have a bone, the bone has two ends, I need to be fixed in one place and the ends of the bone can only move around this point.
That is, something like vintage scales or swings for children.

By default bones always rotate around the head, which is at one end.

If you want to set up a rig that is more complex, use constraints.


Just use simple parenting?

something like this?

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Yep like this bro