How can I use sensors, controllers, and actuators to make an IPO animation play on the start of a game, and only play once?
Always - AND - IPO(Sta:End; Play)
I tried it but it does not work. Do you know what is happening?
(I use r34135)
Attachments
blender25-animation.blen.blend (421 KB)
Change the actuator to F-Curve and add the start/end frame numbers
Thanks! It worked great.
It works with F-Curve, thanks.
Do you know why the ShapeAction actuator does not work? It seems very good, especially for blending 2 or 3 independent animations together. Also it must be very common in Blender 2.49 were plenty of examples use it.