Make an object finish playing a sound before ending?

Hey GE community,
How would I go about making an object which plays a sound end when the sound is complete?
Cause after clicking on “the object” I need a sound to play, but if the object ends… well, the sound can’t
play now, can it?

Thanks in advance for any help you can spare.

Hi RamdomPickle97! Add a delay sensor inside a second state that triggers to another state (third state) where (finally) the end objet actuator stands :wink: