I’ve asked a similar question a while ago, something about simulating walking on ice?
I recall the solution was to change the friction/elasticity in the materials panel, don’t think it applies to Character Physics objects though, and if it does… well, I must be doing something wrong.
Thing is, I want the player to gradually slow down when releasing the ‘walk’ key, not too sure how to do this. Servo motion sorta does it by default, but I can’t use that now.
Any idea what to do?
Thanks!