Hi, I am trying to populate a sloped installation with people. Since I need a very approximate but quick job it’s ok to have people flying around quite a bit.
I tried to populate with a particle system on the surface directly but I get lots of duplication on the same spot and lots of people inside the surface that I neeed to show case.
To avoid this problem I used the same particle system on a flat plane and thought that I could have the people fall and stick above that surface. I can make them fall, but not stick. Any suggestions?
Surface that I need to populate:
Crowd simulated on a flat plane:
Falling test with person bouncing away: