Hi, quick update, whilst this script is semi functional and good for some basic tasks,
the information I have received is that >
/export is planned in collada format for mh. (as well as .obj)
/manuel is working on mhlib.py which will port mh to blender (70% done)!
/the next release of mh will void any need for this script.
/ the target format is being changed slightly and the emotions engine is being highly optomized to include working on modified meshes.
any work done to further the mod script would only double up the work already being done at mh with regard to intergration/ import/export/ blender.
so this is great news to look forward to the next release of MH.
to quote Manuel >
A improved version of MH0.8 script (without icons, very complex/strange
GUI, etc…) is planned.
I’ve rewritten (70%) almost from scratch a module called MHlib.py that
include all functions needed
It would be better to help with this than to have a less quality scripts and double up on Manuel’s hard work.
Thanks must be to the mh team for their continued support of blender!!! we are very lucky to soon have our own poser style engine!
The mod script below does have it’s uses as a fun tool but it’s useful lifespan will be short
Hi all, found a script in the make human forum that does stuff with the new make Human!
here’s the info:
http://www.dedalo-3d.com/public/forum/index.php?a=topic&topic=1166530414_08&page=last
A Way for Blender Import?
hi,
at first, a big sorry for my bad english, it´s not my native language, and a very big thanks to you guys, for creating hakehuman!
i think (hope) that i have found a way for a blender import. this way is to modify the mh 180b script!
i have import the mh0.9 mesh into the mh180b script. and i can use the “moddeling”-targets with this sript in blender. for example i have made a zip file, with this you can use the mees-targets in blender (i think, the other “moddeling”-targets must be enabled in an export script).
i have also testet the pose-targets, but they only create scary deformations
if somebody can modify the script, so that the pose-targets work with it, and rewrite the bodysetting-import in this good old script, so that it works with the new bodysettings, it can be the best way for an import of make-human humanoids to blender.
to my shame i must say, that i can´t write a single line of python, so i can´t do it self
i think, if it work, it will be a grate think, to “moddel” humanoids in makehuman and pose/mimik them in blender. it would make it possible, to create great animations with makehuman humanoids.
Download modified mh Script: http://www.uploadpower.com/download.php?id=A91410F1
(this file is hostet by an file-upload service, sorry but i have no own webspace at this time)
wfg
Tarabaz
Someone (script author) should really give Tarabaz a hand with this.
I tested his mod and it works well but has lots of room for greatness.
The new script has facial settings and emotions and a few other settings.
Very good work!
Thanks M.A.