is it possible to import a model from make human to blender and put bones it to make it move?
yes, it was at least
i think you delete the default rig and then export the model
then import obj file into blender
how do you put bones in it?
Makehuman is now a stand alone product. The only thing it spits out is the .obj. You will have to rig the model on your own. There is a good list of rigging tutorials here.