I have a make human rigged, everything works fine except the toes seem to go wild, is there a way to stop the foot toe bones from deforming them so that they stay put. I tried and uncheck inherit rotation etc. but that does not work.
I have a make human rigged, everything works fine except the toes seem to go wild, is there a way to stop the foot toe bones from deforming them so that they stay put. I tried and uncheck inherit rotation etc. but that does not work.