Make particle to a mesh

Hey Guys

I have been trying to make a tree where the brances is made of a particle system, is there a way a i can make them “attach” to my main cylender and make it all become one object?


Select the emitter, [SHIFT CTRL A]. This will change the particles into real objects. Kill the particle system and… admire! :smiley:

K :smiley: will try that … thx for the response :smiley: