I have a blender file with a rigged character.
I linked (referenced) the collection containing the geos and the bones (armature).
I execute “Make Proxy” with the Armature.
It works. I can now move the linked (referenced) file.
The problem is there is a “static” version of the Armature (i.e. unwanted residual objects).
You can see an illustration of the problem here (14 sec):
Is there a way around this?