Make Rays Visible In-Engine

Hello Everyone :slight_smile:

I have a question.

Is there any way to make rays visible in the game engine?

Im working on a 3rd-person shooter and it would speed up development if I could see the rays sent out by the Ray Sensor.

Can you help me?

You can push game at the top menu, then “show physics visualization”. This doesn’t show rays, but it does show radars, which work similarly, so you can switch to a 1 degree radar to see where the ray would be going.

I don’t know how to make rays visible. Do you just want to see them for testing purposes to see what is happening, or did you want a laser effect?

I think that solves my problem.

Thank you :slight_smile: