Make sensor trigger change text

Hi!

I’m still very new to the BGE but I enjoy learning it.

Now I’m stuck trying to have an object sensor trigger a change of text.

Here’s what I have:
A cube which is the player
A monkey with a touch sensor set to respond to the cubes material
A on-screen (lower third) text object that I want to change to say something like “You won the game”

I was looking at many tutorials on Youtube and saw people doing things with “properties”. I also saw some solutions using python scripting, but I feel like I’m not ready for python just now. Maybe I’ll have time to study it in the summer. But now I would prefer the simplest solution (using only logic bricks if possible).

Can you give me any hints on how I should set my logic bricks in order to have touching the monkey with the cube change what the text says?

Read the BGE Guide to Messages incl. Healthbar tutorial. It explains you exactly this. If you are following the exercises you will be trained enough to implement this into your own project.