what i am trying to do is showing some text in an image clearly using texture. So that i can make something like interactive tutorial with blender game.
i am having problem to make my texture look sharp in game. Where the text at menu are blurred and doesnt look nice.
i already try turning off interpol and minimap but i still get some blurry image.
Is it possible to get the texture look sharp as in image viewer?
Firstly, the texture must be made as a power of 2 resolution, like 2x2, 4x4, 8x8…256x256, 512x512, 1024x1024 max (well you could go on but graphic cards are gonna ignore the resolution and set them to 1024.
You could also make it rectangular like 1024x256.
Also another thing to know is that the plane that has the texture should be big and be as near as posible to the camera.
Those are the only way to get the textures sharper, if still looks blurred to you, then you got bad luck.