Hello! I’m trying to migrate to Blender 2.8 but I have run into an obstacle. Over the years I have come to heavily lean on the function Limit Selection to visible. As I understand it has now been replaced with Make whole scene transparent which works quite differently. It’s neither an upgrade nor an downgrade since what it does is just different. Which is a problem since it cannot do what the old function did. It’s especially useless when the geometry is complex and/or when using reference images since transparency combined with background images generates disturbing moire-like raster effects.
Has anyone else found this a problem and have you found a workaround that solves the issues of the changed functionality?