Makeing Checkpoints

k nearly finished with my demo level and i was wondering if it is even possible to make bounding box or volume box with actuators attached that acts as a checkpoint when the actor comes into contact with it. is that possible using blenders logic blocks or am i going to have to script that:spin:

You could brick it…it would just take a lot of them.

would it effect the game speed or no

No I really doubt it would do anything to the speed unless you end up putting in a thousand sets of the same logic.

Although, it would be VERY annoying to make a new set of blocks each time.

Its really up to you.