What I need to happen is to make a camera in a 2nd scene constantly track the rotation of a camera in the 1st scene. I’ve tried parenting, but that doesn’t work on objects in different scenes. :spin:
I have 2 scenes, 1 is the world and the other is the sky. Both have a camera and the primary scene is the world one, which has the main camera that underlay’s the sky scene via logic bricks. But i don’t have a game mechanic that would make the sky scene camera follow the same orientation as the world camera every frame, and i don’t have any skills required to make a python script. If anyone cold figure out a few lines of Py that would do this i would be grateful. Also some other subs that might answer this question, comment them.
And note that I need an in game script, not an API.