Hi!
I need to make a lot of models for a game where each model must be contained within a predefined, cube-formed space, say 1x1x1 units, but not necessarily fill it completely. Some models will have extruded “connectors”(most likely a pipe/cylinder) that will connect with a neighboring model. A model can have up to 1 connector / face.
I figure I have to make some kind of mold to ensure each model is contained within the previously mentioned space, and that connectors will always line up nicely. In any case, I need to make the actual model an isolated object so I can export it to Panda3D without bringing the mold along.
So how would I go about doing this? Any help at all is greatly appreciated. For the record, I’m a Blender newbie.
BR // Astrogee :RocknRoll: