making a plug

Hi!

I’m still trying to get the hang of modelling, i just don’t know how to make things.
Today i tried to make a plug like this one: http://dolphin.wmin.ac.uk/~alan/components/conn/jack-qtr-stereo-plug.jpg

I started with a tube (32 vert.).
extruded and scaled it a couple of times so i got the basic shape.
After that i subsurfed it to 3 and set it to smooth.
I added a lame and ugly material, but that’s not where it is about at this moment.
Take a look of what i got:
http://img218.imageshack.us/my.php?image=plug0nr.jpg

it looks like ****, the lines shouldn’t be there… i want it to be smooth.
but the edges need to be sharp and round.
I don’t know what to do to accomplish this…

Greetings, Olivier.

it looks like you subdivided it (which is not the same as subsurfing) and then applied a subsurf. so avoid using the modelling command subdivide, simply turn on catmull-clark subdivision in F9. for sharp edges simply add edge loops (CTRL+R)
http://worx.brainiacs.at/public/jack_1.jpg

You should try doing “set smooth”, but don’t select the whole object and set smooth. Instead, (not sure how to put it in words so I’ll show you what I mean:)

Select the circled faces in edit mode

http://img.photobucket.com/albums/v257/munkysr2cool4u/plug0nr2.jpg

and then press “set smooth” in the editing menu. Just keep selecting loops of faces and set smooth and the lines should go away.

Hope that helps :smiley:

Well, it’s not subdivided … :)…
so that’s not the problem, and catmull clark is on.

I think I understand what you mean:
Go to face select mode and select the faces up there.
and then smooth it.
It seemed like a sollution, but it doesn’t work…

I’ll try to start over to see if I did something wrong.