Making a ring of halos darker on one side...

If I have a sphere of halos here, as in this image, how can I make the halos on the dark side of the planet not show up?
Any ideas?
Thanks in advance!

Enable the Shaded option if you haven’t done so already.

It doesn’t help. Would a blend texture help me? I tryed to get it to work but I don’t know enough about them or how to set it up in the “Map To” settings. :-?

Would a blend texture help me?

Only if you Do Not use HaloTex.


I believe halos can only use textures in the first slot. Unfortunately this means you can’t use a Blend texture as a stencil. Could you just delete the verts for the dark side?

Could you explain how you made this image, and what you want to do with it (animated or static)?

I made a sphere for the planet and a sphere around it for the halos. The halos have a low Alpha value. Um…I’m going to animate a ship flying around it and the camera will be moving and all so when it goes to the dark side of the planet the atmosphere will still be glowing and I can’t have that now can I? Not realistic enough. :wink:


:smiley: Thanks that worked great!

Ok, I got home and ran this again and realized: I dont’ know how to switch the sides. I need the right side of the planet to be lit up…how would I do this?

Just switch the two sides of the Blend texture in the Colorband (F6); you can drag the black-and-white bars to do it quickly.


Ok, thanks. I should be good to go now. Thanks Fligh. 8) You rock.