Making a square edged shape match a curve of another shape???

Can anybody please tell me how I can do the following?

I want to take a square ‘Louvred’ section and make it follow a slightly curved edge instead.

In reality, I am trying to make a fish. I have created the gills but these are simple square shaped ones. but obviously the fish body at the section where the gills would go is curved.

Is there a simple way to curve the shape to match that of the body?

Add a curve modifier to your gills’ mesh, then in object mode add a bezier curve and set it to 3d. As long as your gills are subdivided enough, you can name the Curve in the curve modifier panel and then edit the curve to shape your square gills.

Thanks alot I’ll give that a go :slight_smile: