I’m trying to mimic the effect of a morning sunrise, visible through a window. The problem is, I’ve never made a sun before!
My setup is like this: I made a cube and deleted one side. This is the side I use to look in with the camera. On the opposite side a subdivided/deleted faces to make a window (basically a hole in the other side of the cube, for now.). I have a halo spotlight outside that wall, but I can sitll see the halo coming through the mesh.
No matter what I do, a little bit of light will go through the mesh, even with halo stepping on 12.
Also, a halo spotlight only looks like a sun when it is directly facing the camera. Any other time and it’s just a very bright… point.
What is the best approach to making a nice sun?
Thanks a lot for all of your help. I haven’t given much to this community, but, one day I will!