Making an object "construct" itself like a string

I’m making a small animation with a title at the end, and I want to make it so that the title appears like as if it was made of a string. I tried using the “Build” modifier, but it doesn’t give me the desired result. Is there any way to do this, especially with something like a curve?

You could maybe build something like this then animate any of the values in *red…

hope that helps

*not the top one that just a guide!

Is there a way to shape this in any way? Like making it into the form of text

You can do this sort of thing for ‘writing’ curves…

Hope that helps

Reference video from Bcon 2022

“We can do that with Geometry Nodes…” - YouTube

If you have the time to watch the full video it is quite impressive if not I would suggest starting at ~ 21:45 where Simon Thommes is creating a name patch for an object.

Take a look at this from Bradley Animation…

I’m wondering if I could do this with a gradient control, I have this texture set up for my title, which lets me make it fade in and out. Is there a way I could potentially change how it fades in to make it look more natural?


This is how it looks currently.