I gave this answer to you over at Polycount. But just in case you see it here first:
I don’t know to what extent you need Blender to remind you of Max, but I will suggest that you might feel more at home with Quad View mode, which you can toggle with Ctrl Alt Q.
You’d also be better taking Prime8’s advice with switching the default “Select” button from RMB to LMB (File > User Preferences > Input > Select With… ).
There are also a few UI themes (located in User preferences > Themes > Presets) that also might ring more visually familiar, as well as the option to customize your own theme. Though, I’m not sure if UI color scheme is as big a deal to you or not, but it’s there if you need it.
Personally, some things in Blender’s available workflow I prefer over Max in terms of workflow, particularly the handy hotkey-based workflow provided by addons such as:
• Dynamic Spacebar Menu (which lets you quickly add objects, modifiers, etc.) (included in Blender in User Preferences > Addons, but an overview here)
• Quick Tools (which allows context-sensitive access to handy options via Q key)
• F2 (handy addon that extends the ‘Make Edge/Face’ functionality via F key)
• A Pie Menu is now available in Blender (available in User Preferences > Addons) that uses Spacebar as a pie menu (though, personally, I rarely use it–I prefer using Dynamic Spacebar Menu and the Tab key instead)
I find these save so much mousing around and menu-hunting for me. Efficient workflow.
Though, I think you’ll likely find yourself settling with your own customized solution, where you set up some of Max’s UI vibe but learn some of Blender’s hotkey heart.
Personally, I’d find ways to make it easier to use Blender’s system, rather than ways to make it feel more like Max. You can get some Max traits back, but Blender’s just a different beast internally.