Hello guys!
I have a little question.
I have 2 planes, one that acts like the ground. And one that is the Particle Emitter. As object for the Particle emitter to use I used a simple cube. So the result is raining cubes! lol:o But when i press play, the cubes just go trough the first plane that functions as the ground. I no that i have to change the lifetime of the particle effects, but then they just disappear when the cubes reached their lifetime limit. But what i want is to to make the cubes bounce, just like a bouncingball. You know, when the hit the ground that they bounce upwards again.
How can i make that effect?
Tried much!
-Pastforce.