Making dreadlocks

Hey guys,

I’ve started learning blender (and 3D in general) for a few months now and I’m currently trying to make a character that is supposed to have dreadlocks. Looked for guides and tutorials for like a week or something and ended up with this. Dreads are made from a cilinder mesh made from a bezier curve on which I applied a hair particle system with simple children and braid kink. I’m trying to make this character as realistic as possible but these dreads don’t really look natural but this is the best I can do. For some reason I can’t make the dreads slimmer than this (I’d really like to make the ends a bit sharper) even if I scale down the base mesh or reduce hair length.
I’d appreciate any advices, tricks or tips on how to make them look more natural even if it means making them allover again.

Thank you

Here is one method only with hair particles: https://www.youtube.com/watch?v=F-H5M4mBgJY

Thank you, seen that one and don’t really like how it looks, but found out how to adjust the ones I made