I always loved Blender, I started using it back when it could be saved on a floppy disk (1.4MB?). But then I went to university to learn do brain research and I did not do much 3d modelling for 8-10 years!
So here I am, I left research, started a part time job as a data analyst and start working on my own video game in the remaining time. To give some context, here a screenshot of the game:
I recently decided that I wanted to focus more on 3D art and spend less time programming. One of my goal is to learn to create stylised 3D assets to make more convincing, eye-catching and fun environments. In this project, I want to focus on creating a jungle environment with aztec/maya ruins, and maybe some machine carcasses.
Here is some image references that I have collected to give you (and myself) an idea of where I am trying to go (I hope it is okay to share, they are all publicly available from pinterest):
To be honest, I am not even sure that a dogfight game will actually be playable in such an environment but I really want to upskill my 3D art with Blender. I start this thread because I think it will help me stay motivated (it is taking me so long to just make a tree at the moment!) and I hope I will succeed to maintain this thread and make it interesting for you as well.
Thank you for reading up to the end! I gonna make a different post for the first update .