Hi all,
Can anyone give me any tips on the best way to make a texture to apply to a landscape mesh? I would like to have a texture for example which was white for snow at high levels, green in the middle, and brown at low levels. As I see it there may be 2 ways of doing this.
- If the landscape were generated from a greyscale height map then perhaps a tool could be used which would convert this to a colour image of the type mentioned above. If it did not come from a height map, is it possible to generate one from the mesh? Probably not… Anyway, does anyone know of such a tool? If not i could write one quite easily.
2)A better solution might be to have a python script which would generate the texture for the mesh. This would have the advantage that the mesh could be changed and the script simply re-run to update the texture. However, I have no idea if this is possible through blender/python. Anyone know of such a script?
Are there easier ways of making the textures i haven’t thought of? I’ve found plenty of tutorials on making the landscape mesh, but they all just say ‘Apply a landscape texture’, without telling you how to make one!
Thanks in advance,
David