Making leak texture



Hi, Im trying to make a leak effect with shader, my target is to make the leak flow to bottom, right now the leak going both side, center to top going up and center to bottom going down
can someone help me?
Thank you

That MixVector you have after the WhiteNoise should be something else. Also, those nodes before the WhiteNoise are a bit overwhelming…

Try this instead:

The Add Node, can be changed to Subtract if you want to change the direction of the blur… But you can also change that by giving a negative value in the Multiply Node, which controls the size of the blur.

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Thank You so much.
it works