Making loose cloths with the default blender tools and exporting it to unity/unreal

is that possible to make loose cloths and loose pants and export it to unreal or unity, or the cloth simulation will not work those softwares. or does you have any other tips of making clothes less “static” in those engines.

i know about the simply cloth addon but i was wondering if it can export the cloth physics into game making softwares or if there is any kind of way to make loose and moving cloth in those softwares

You can’t export simulation, but Unity has built in cloth simulation that works quite well