Making New MMORPG.

Hello, I am starting to make an MMORPG game using “Blender 3D”. I currently Need some instructions on using the Game Feature in “Blender 3D”. I have created everything I need for the game except that I can’t figure out the game module. Please post a link or a tutorial in this thread to explain how to use the feature. Also do I use animatioon and the game mdule together to create a feature for characters to walk around the game?

Thank-you In Advanced

Hello,
an MMORPG is a very difficult project. No MMORPG has ever been completed in the Blender Game Engine.
Look at this thread for some tips: http://blenderartists.org/forum/showthread.php?t=100934
but be forewarned that you probably can’t complete this project. Try to come up with something a bit less ambitious for your first project.

Okay, good. Plant came here first to protect you.

Thread probably needs to be locked, or flames will still come…?

puff My flames arrive

No flames. You were beginners once, too. Being a beginner is not a crime. Being a flamer is.

True that.
The “game module” is pretty much just a physics engine, you can activate it by pressing ‘p’ in the 3D view. You can also make the objects do things when certain conditions are met using Logic Bricks (found in the logic sections of the button window). Check out this link:
http://www.tutorialsforblender3d.com/MainMenu/index_GameDoc.html
and click on sensors, controllers and actuators to learn what each brick does. You may also want to bookmark that website, it has some great reference on the python functions. Oh yeah, you can also write custom codes for the game engine. Check out this link:
http://blenderartists.org/forum/showthread.php?t=128526
for links on learning GE (game engine) python.

I also think you should run some tests and create some practice games in the GE before trying to make your MMORPG.
When you do get to that stage here are some links for that:
http://tba-creations.leveluphost.com/index.php/Tutorials/creating-a-server-for-a-game.html Server Tutorial
http://blenderartists.org/forum/showthread.php?t=100770 Network template

It’s a good thing Plant person saved your butt, cuz people here don’t really embrace those who intend to make mmo’s.

Hello folks, I want to make a MMORPG too!

If anyone can point me to a tutorial that teaches me how to draw, model, texture, animate, use lights, program with python, use logic bricks, how networking works in games, how to optimize my game, and how to spell, that would be great!

Oh also, the tutorial should teach me how to code all of the optimizations that the BGE requires so that my MMORPG will run smoothly with no lag whatsoever because this is gonna be WAY better than WoW.

The tutorial should also teach me how to add expansion packs to my MMORPG too…

Thankz guise!

Seriously, people, DO NOT DO THIS. I know you think that these MMORPG posts are annoying, but that does NOT mean it’s okay to start mocking the poster. I am absolutely serious here. If this continues, I will take some sort of action. I don’t want to, but I will.

How can you prove that im mocking anyone? There’s no rule that says I cant ask for a tutorial that includes everything. You wouldnt want to “take action” on someone without a clear violation of the rules would you? I think that would cause some trouble for you.

So first thing that you could do is to buy blender game kit2. There is a tutorial for network gaming.And there are also tutorials on internet with some scripts I think that it could be possible to modify some login scripts to registration scripts. Keep trying and tell me when you will be done with that. And I also hope that you have some experiences with programming.

Seriosly, buy blender game kit2

BGE on my linux computer has handled 15 000 polys, some scripts, music and logic brics with 50 FPS on my a bit crappy computer. But with slow internet you could create only Multyplayer online RPG and not MassiveMORPG,

Maybe to make a patch for old game where would be added links for datadisk stuff. You must try some things yourself, there are not many MMO´s tutorials on the internet

May the force be with you

I think the issue is not so much the question, but the fact that it’s been asked so many times, and every person who asks it never bothers to, I dunno, check if it’s been asked before. What makes most noobs is not lack of experience, but lack of research.

P.S. venom, you’d best quit before you dig yourself any deeper.

P.S. venom, you’d best quit before you dig yourself any deeper.
Dig myself any deeper into what?

I’ve done nothing wrong. There’s no reason for anyone to take any action against me because I have not violated the rules. Simple as that = )

I think the issue is not so much the question, but the fact that it’s been asked so many times, and every person who asks it never bothers to, I dunno, check if it’s been asked before. What makes most noobs is not lack of experience, but lack of research.

I totally agree with this by the way. The search tool exists for a reason.

Gee guys please, don’t turn this into another locked thread…

Vampirelovr, maybe try to make a simpler game first mate? I don’t know, a sidescroller or something? They are quite cool, and they’ll teach you a lot. Just there’s a hell of a lot of work to make an MMORPG and no-one has actually ever done it in the BGE. I know that that sounds cool, and you could be the ‘first’, but it’d be pretty pointless mate. Learn to walk before you can run a marathon, but if you make a simple game, and stick at it, I’m sure we’ll see great things from you in the not-too-distant future! :wink:

EDIT: Venom, I know you might not have broken any rules but the first post was pretty mocking… so… be careful mate…

that was pretty uncalled for venom. :no:

Well…For a huge project such as an mmorpg, i wouldnt use blender. Blender is GREAT for modelling, and things of that nature, but there game engine is lacking in areas. Use the Irrlicht engine. This has direct exports for your objects made from blender.

best reply so far… but you forgot that the magic tutorial should also include GLSL materials and mapping, how can you dare to make your first game without glsl and normal maps?