Ok Got my animations, got my physics, got my collisons. only 2 more things on the check list. 1 getting the player to attack
2 learning AI
But Id like to deal with getting the player to attack for now.
Ive got animiaton of the player swinging his arm as if swinging a sword. Thats alright, but hes not holding a sword. So I tried adding a sword i made then parenting it to the armature, didnt work, tried parnenting it to the mesh, didnt work, tried joining it to the mesh. nothing.
So anyone else know how to do it? ive seen it done before, this guy uploaded a file of a rigged kirby holding a sword and swinging it around with the GE, but i couldnt mimic it on my own.
So please can anyone tell me how to get a rigged character to swing a sword, or have interactions with any other seperate meshes?
thanks.