Making Smaug. sculpt, and animation project

Ive been working on an artwork of Smaug from JRR Tolkiens “the Hobbit”
primarily been doing the work on my stream (twitch.tv/photonwind)
the aim is to create an animation of the dragons eye opening while he sits on his gold in the lonely mountain.

texturing in substance painter.
I’ve done the renders so far in LuxCore but may transition back to cycles for the final sequence.



tonight on stream im going to work on the environment and animation, (as far as i can get)

you can view a past recording of a stream early in the process here

trying to keep the design closer to the book description of Smaug, red, yellow, gold embedded in skin.
(the movie didn’t really seem to include that?? or am i misremembering?)

thought it would be a cool addition to have soot marks on the face from breathing fire and smoke, don’t think I’ve seen that on other dragon art before.

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Made some Piles of hoarded treasure for the environment.
including the Arkenstone.