I have problem knowing how to make uv coordinates exportable. I have textured the model with UV-texturing method.
I think that it’s the Sticky ‘Make’ button in Edit buttons. But the problem is that it is not working. It does nothing if I click it. On another model it works and the label changes to ‘Delete’. I don’t remember what all I havetried with that model.
I tried also adding material and texture to the object, but nothing helps.
There’s also another ‘Stick’ button in Material Buttons (little green button in mid section)? doesn’t help.
The model is uv-editor-textured but how to make uv-coords exportable (set mesh.has_uvco true)?