This started as a jim carrey likeness but i thought i’d turn it into a xgen study more or less
Modelling in blender,sculpted in zbrush,hair with xgen,textured in zbrush and photoshop and rendered in arnold.
love your work wow
what did you use for texture paine the face texture ?
Absolutely amazing. Inspiring work! I could never pull off something like that. The details are incredible.
thanks for the kind words!
i bet you can pull it off
Wow that is awesome work!
really appreciated!
I featured you on BlenderNation. Stay safe, and have a great weekend!
This is great work and congrats to OP, but let’s be honest, it’s probably 95% Zbrush/Maya. Claiming it as a Blender piece is a bit of a stretch.
The modeling, one of the most important aspects including the uv creation takes part in blender
Thank you bart!
wow. looks so realistic
i see it there
Hey thank you!
All good mate. just curious, did you polymodel the basemesh from scratch?
for this particular model i used an older basemesh made in blender but fixed some uv seam problems