Is there any way to manage importing Blender addons so they DON’T step on each other’s hotkeys and preferences? Should there be some sort of warning or prompt that when you import an addon it tells you “Warning: This will change x hotkey” or “Warning: This conflicts with x hotkey [addon z], do you wish to continue?” It doesn’t seem like I get that option and i’m trying to figure out what is or isn’t working with combinations of addons
Well the addon maybe could check while changing hotkeys if they are assign to the default… and if not then some other addon had registered already… and now comes the big but…
- but that’s totally in the responsibiltyy of the adddon devs and
- would also interfere with any custom shortcuts the uses was making
…so the only way i could imagine is to saver you shortcuts before and after any addon registration and compare…
(and the next but is )… some addons to enable some shortcuts only if you enable special areas in the addon…
So the answer to the initial question might be just NO…
… ?
Should there be some sort of warning or prompt that when you import an addon it tells you “Warning: This will change x hotkey” or “Warning: This conflicts with x hotkey [addon z], do you wish to continue?”
Blender doesn’t check for conflicts with it’s own internal hotkeys, so I don’t expect it would with add-ons.
My personal approach is to completely disable any hotkeys an addon attempts to “install”, until I’ve verified the hotkey is not already in use with my own keymap.