I’m having trouble setting up the hair for my manga girl model. I’m trying to set the hair up to use a softbody or cloth simulation so that when I pose the model for a still-shot I can have a natural look to the hair. However, whenever I set it up as a cloth simulation, the hair tubes deflate and wrinkle. Whenever I setup it up as a softbody simulation, the hair slides out of the head while some ends of the hair sink and expand.
Although I have the hair as a mirror mesh, I tried doing it after applying the mirror and get similar results.
I want the hair tubes to retain their volume and act like locks of hair. I’m not sure what to do at this point except to try particle hair. However, when I tried that before, I couldn’t get the particle hair to be smooth and it came out shaggy. Also, the outlining was pretty poor.