I’m going to put this in a WIP. I call her MangaChick. It is the result of many years of toying with Blender. It is by far the most complete character I’ve ever made. It is very far from finished, but given what I’ve learned I’m already very happy with it. I recently started a sketchbook thread and posted a picture of this model and said that it had been on the back burner. I have a problem where I keep tweaking on the mesh, and couldn’t seem to get far without a mirror modifier. Anyhow, I got disgusted with that and pulled it back onto the front burner, applied the mirror modifier, brought together the bits I knew about armatures, learned to set up actions and drivers, etc, etc…
The mesh is about 7,200 quads(and 4 tris that I still need to knock out).
It is a very minimalist IK/FK rig. It uses a whole-body mesh deform with bones only driving the fingers.
I don’t have reliable net access, so I don’t know how often I’ll be able to post updates, but if you would leave a comment, I can reply “Thanks for the comment” from my phone.