Is there a way to control the rotation of mesh vertices in Geometry Nodes? For example, could I rotate a mesh’s vertices 45 degrees around the Bounding Box Center as I would in Edit Mode if I were to do it manually? Thank you!
Is there a way to control the rotation of mesh vertices in Geometry Nodes? For example, could I rotate a mesh’s vertices 45 degrees around the Bounding Box Center as I would in Edit Mode if I were to do it manually? Thank you!
Hey,
That should do what you ask :
You just need to find a way to select vertices that fit what you want to do.
Incredible! Thank you so very much!